threadlocked
An insult card battler.
You said something on r/AllTheArguments and now you're in it. Answer claims with the exact counter and negate them entirely, riposte with a safer generic comeback, or panic and reply to the wrong thing — the internet is watching, and it will ratio you for it.
THREADLOCKED takes the lock-and-key insult duels of Monkey Island and crosses them with Slay the Spire-style card synergy, then reskins the whole thing as a Reddit argument spiraling out of control.
How to Play
Pick a thread, pick your side, pick who's replying — then it's a straight 1v1 debate. Whoever breaks first loses.
Controls
- Right-click a card — Burn it for its Forum Utility instead of playing it (guaranteed small payoff: extra UP or a card draw)
- Mouse over a card for the full rules text
Goal: every debater has three bars — Karma, Composure, and Credibility. Break any one of your opponent's to win. Break any one of yours and you lose.
The Rules of Engagement
- Canonical Counters — every claim has exactly one designated answer. Land itirely and hit back hard.
- Universal Reactions — generic blocks, always legal, always weaker than a real counter, always safe to lean on.
- Wrong Thread — answer with neither the real counter nor a Universal Reaction and claim lands in full, you take self-inflicted Credibility damage
- Ad Hominem Chains — some claims can be stacked instead of answered
Built in Godot 4.7 for a game jam.
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Czolzen |
| Genre | Card Game |
| Made with | Godot |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |

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