hexagone
A hex war 1v1 game
The goal is to remove the enemy's tile color from the entire board
Controlling a hexagon gives 1 gold per turn. Base income is 5 gold per turn.
Moving a pawn into another pawn of the same level merges them and creates a bigger pawn
Pawns protect adjacent tiles from other pawns of the same and lower level. Pawns of higher level can move into an enemy pawns adjacent tiles.
Higher level pawns can move into tiles occupied by lower level enemy pawns to destroy them.
Pawns cost 4 x level gold per turn to maintain.
If you ever run out of gold a random pawn will be destroyed on the beginning of your next turn.
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